This section will explain what abilities you level up for this Jayce Build S Your first ability for level 1 should be Q To the Skies! Last updated 1 week ago on November 4, by RankedBoost. Share this. E Tier. Summoner Spells. Skill Order. Item Build.
Jayce Build Counters Tier List. Jayce Item Build Patch Patch Summon Aery. Manaflow Band. Absolute Focus. Taste of Blood. The damage it provides is rather absurd in combination with his other core items and makes dealing with squishes all the more easier. Go Duskblade first if you value lane dominance and more burst damage with its passive.
For these reasons, I recommend only going Duskblade first if you have a substantial lead that you can translate Duskblade's strengths in early vision and damage into where you don't need the mobility as much.
Additionally, it got reworked to incorporate some ad and armor, making this item not a complete waste on the offensive front. Boots: The way I see it, there are only a couple options for boots on Jayce in the current meta I find myself running these into the likes of Talon, Zed, etc Mercury's Treads : These are strong boots for heavy CC teams, not necessarily a lot of magic damage.
Only buy these if the tenacity is worth it, use Maw of Malmortius if you want substantial magic resist. Trap Items! However, and especially with the recent lethality changes, this delays so much of what makes Jayce an insanely strong early-mid game champion. Yeah you scale better due to how strong the fully stacked item is, but the point of Jayce is not to scale with the opposing mid laner; it's to snowball the game from the get-go and stay that way until you win.
For this reason, I think tear is a trap build that ends up not playing to Jayce's strengths at least in soloQ. However, is it a strong item on Jayce? In my opinion, this item is a jack of all trades item that doesn't allow you to specialize at anything, something Jayce needs to snowball. In the splitpush, it may seem good, but items like Black Cleaver or Blade of the Ruined King fill this role much better and are less costly than Trinity Force.
What about teamfighting? The alternatives to this item are just too good which is why I feel it is a trap build. As Jayce, you should be using the first 10 to 15 minutes of the game to accumulate advantages on your opponent. Whether this be kills, cs, or tower gold, you should aim to use Jayce's exceptionally strong early pushing power and damage to take the early game by the balls. In terms of laning, Jayce is not quite as dominate mid lane as he is top lane.
Unfortunately, mid is home to some of the most dominate lane bullies around so certain matchups can prove difficult. Especially around good players, Jayce's abilities are easy to read and predict, requiring careful knowledge of when and how to strike. For starters, lets just go over a few tips that will improve your laning phase Never auto the enemy laner too close to creep aggro.
While you might apply pressure and even deal more damage to your opponent, the minion aggro you draw will unintentionally push to lane to the opposition.
A good player can use this and bait you closer and closer to tower, forcing you to play more passive lest you get camped by the enemy jungler.
Only do this kind of harassment when the auto is worth the damage from minions. Conserve your mana in lane. Don't wildly spam Q's hoping for him to walk into them. Take conservative trades, all-ining when he overextends. Jayce may have excellent burst but his absolute strength, against most midlaners, is his extended damage over a second window. Between all 6 of your abilites, and your AD power autos, you can deal a lot of damage even outside of one form's abilities.
Use this to your advantage and go for these sorts of trades after they've waste a key ability or spent a lot of mana. The best times to all-in are when they are closer to your tower. Try having the opponent harass you near tower, you can use their aggression to melee Q to the creeps closest to them slowing and damaging them in the process.
This will oftentimes take them by surprise and allow you to all-in with the rest of your ranged form damage. On Jayce it's important to participate in any skirmish your team might be having in the early to mid game portions of the game. Your superior early game power will oftentimes pull out ahead of standard champions, creating an advantage you can snowball from. To expand on this, roaming on mid lane Jayce is super important.
Although you may stomp your lane opponent, or may even been up a fair bit of cs, the cold fact of the matter is that most mid laners will outscale you into the late game. There isn't much point in trying to scale with them because if you do your fighting a lost war. Instead, you should use Jayce's superior early game to snowball other lanes and use your pressure in order to end the game fast.
Jayce's Mid game scaling is where he can shine once he has his Ghostblade - Dusk combo no one can contest your dives if done properly or in teamfights where you should either go for their backline or protect yours first then engage etc etc.
If you've made the game go past 30 Minutes at this point Jayce's scaling has begun to fall off and he slowely becomes more reliant on having good teamfights over what you can be capable of by yourself. If your struggling in games that go on for this long try reviewing what made the game turn out like this whether it was from your leading actions or if your teammates go This is the end of my guide, I hope you enjoyed it and learned a lot about our Defender of Tomorrow Jayce.
GL HF with Jayce! As for good… early-mid game, yes. Jayce gets outranged too hard by other ADC late game, simple as that. In terms of laning, Jayce is not quite as dominate mid lane as he is top lane. Unfortunately, mid is home to some of the most dominate lane bullies around so certain matchups can prove difficult. Any advice is welcome. You want to finish the game between the minute mark by destroying your lane and then helping the others push and get objectives.
Jayce is one of the best early and mid game champions. Every time his ult levels up, it unlocks a lot more power with his passives and resets.
Kled is extremely good at turning the tides by surprising enemies with a burst of health when he remounts Skaarl. His strong dueling potential is probably the highlight of his strengths and his weakness is his inability to poke champions away from towers and objectives, you are either engaging or engaged. Kled Build This champion currently has a Win Rate of Kled is simply a fantastic scaling fighter and splitpusher.
With the brief invulnerability that he gets when he mounts and dismounts Skaarl, Kled provides players a lot of safety.
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